Wildspire Waste
Wildspire Waste 大蟻塚の荒地 | |
---|---|
Game Appearances | MHW |
Habitat Type | Deserts |
Number of Areas | 15 |
Apex Predator | None |
The Wildspire Waste is a locale introduced in, and exclusive to, Monster Hunter: World.
It is the second locale the player has access to, and is characterized by an arid, hot environment.
Monsters such as Barroth and Diablos can be found here.
Description
The Wildspire Waste consists of a vast desert area broken up by a small forest in the west and a marsh in the southeast. It is located east of the Ancient Forest, and borders both on it and Astera. The main landmarks of this locale are the Wildspires, massive anthills constructed by Carrier Ants.[1]The locale is quite flat, with few drastic changes in elevation. Both the small forest and the marsh found in the Wildspire Waste are themselves vestiges of the Ancient Forest, the former being the furthest growths of greenery to originate from the forest, while the latter is formed by the water that originates in the Ancient Tree's water reservoir.[2] In the northeast stands the largest Wildspire, which is home to two species of insects: The Carrier Ants that constructed it, and the parasitic Flashflies which glow at night in order to persuade the ants to feed their larvae.[3] This locale has been compared to an ancient temple in terms of structure and atmosphere.[1]
Area 1: The Rock-face Wasteland
Area 2: The Silent Forest
Area 3: The Poison Forest
Area 4: The Shallow Marsh
Area 5: The Minor Valley Corridor
Area 6: The Ledge-filled Wasteland
Area 7: The Major Valley Corridor
Area 8: The Wildspire Sanctum
Area 9: The Boggy Marsh
Area 10: The Muddy Swamp
Area 11: The Limestone Passage
Area 12: The Limestone Cave
Area 13: The Underground Cavern
Area 14: The Sand Curtain
Area 15: The Underground Den
Unmarked Area: The Vantage Point
Accessible from Areas 1 and 2, this unmarked Area hangs above Area 5. It is made up of a rocky tunnel carved into a canyon wall. A set of vine walls allows travelers to ascend to the top of the rock structure. Here, various cacti can be gathered, and numerous birds make their nest here. It is also a perfect spot to oversee the entire Wildspire Waste from.
Monsters
Small Monsters
Large Monsters
Game Data
Notes
- It is theorized that the reason the Wildspire Waste even exists is that in this area, changes in vertical density and thickness within the New World landmass have extended the distance between the surface and the life-giving Everstream below, causing a shortage of Bioenergy which lead to the creation of a desert wasteland.[4]