Wildspire Waste: Difference between revisions

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==Notes==
==Notes==
* It is theorized that the reason the Wildspire Waste even exists is that in this area, changes in density and thickness within the New World landmass have extended the distance between the surface and the life-giving [[Everstream]] below, thus causing a shortage of Bioenergy which lead to the creation of a desert wasteland.<ref>''Monster Hunter: World Complete Works'', pg.120</ref>
* It is theorized that the reason the Wildspire Waste even exists is that in this area, changes in density and thickness within the New World landmass have extended the distance between the surface and the life-giving [[Everstream]] below, causing a shortage of Bioenergy which lead to the creation of a desert wasteland.<ref>''Monster Hunter: World Complete Works'', pg.120</ref>


==Sources==
==Sources==

Revision as of 16:52, 27 November 2023

Wildspire Waste
大蟻塚の荒地
Game Appearances MHW
Habitat Type Deserts
Number of Areas 15
Apex Predator None

The Wildspire Waste is a locale introduced in, and exclusive to, Monster Hunter: World.

It is the second locale the player has access to, and is characterized by an arid, hot environment.
Monsters such as Barroth and Diablos can be found here.

Description

The Wildspire Waste consists of a vast desert area broken up by a small forest in the west and a marsh in the southeast. It is located east of the Ancient Forest, and borders both on it and Astera. The main landmarks of this locale are the Wildspires, massive anthills constructed by Carrier Ants.[1]The locale is quite flat, with few drastic changes in elevation. Both the small forest and the marsh found in the Wildspire Waste are themselves vestiges of the Ancient Forest, the former being the furthest growths of greenery to originate from the forest, while the latter is formed by the water that originates in the Ancient Tree's water reservoir.[2]

Monsters

Small Monsters

Large Monsters

Game Data

Notes

  • It is theorized that the reason the Wildspire Waste even exists is that in this area, changes in density and thickness within the New World landmass have extended the distance between the surface and the life-giving Everstream below, causing a shortage of Bioenergy which lead to the creation of a desert wasteland.[3]

Sources

  1. Monster Hunter: World Complete Works, pg.124
  2. Monster Hunter: World Complete Works, pg.119
  3. Monster Hunter: World Complete Works, pg.120

See Also