Template:MH1AmmoTable: Difference between revisions

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(Created page with "{| class="wikitable" style="margin:auto;text-align:center" ! Type !! Lv1 !! Lv2 !! Lv3 !! Type !! Lv1 !! Lv2 !! Type !! Lv1 |- | Normal || {{{Norm1|-}}} || {{{Norm2|-}}} || {{{Norm3|-}}} || Disc || {{{Disc1|-}}} || {{{Disc2|-}}} || Tranq || {{{Tranq|-}}} |- | Pierce || {{{Pier1|-}}} || {{{Pier2|-}}} || {{{Pier3|-}}} || Recovery || {{{Rec1|-}}} || {{{Rec2|-}}} || Paint || {{{Paint|-}}} |- | Pellet || {{{Pell1|-}}} || {{{Pell2|-}}} || {{{Pell3|-}}} || Poison || {{{Pois1|-}...")
 
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Tag: Reverted
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{| class="wikitable" style="margin:auto;text-align:center"
<div style="float:left;text-align:right;">
! Type !! Lv1 !! Lv2 !! Lv3 !! Type !! Lv1 !! Lv2 !! Type !! Lv1
Normal = {{{Norm1|-}}}/{{{Norm2|-}}}/{{{Norm3|-}}}<br/>
|-
Pierce = {{{Pier1|-}}}/{{{Pier2|-}}}/{{{Pier3|-}}}<br/>
| Normal || {{{Norm1|-}}} || {{{Norm2|-}}} || {{{Norm3|-}}} || Disc || {{{Disc1|-}}} || {{{Disc2|-}}} || Tranq || {{{Tranq|-}}}
Pellet = {{{Pell1|-}}}/{{{Pell2|-}}}/{{{Pell3|-}}}<br/>
|-
Crag = {{{Crag1|-}}}/{{{Crag2|-}}}/{{{Crag3|-}}}<br/>
| Pierce || {{{Pier1|-}}} || {{{Pier2|-}}} || {{{Pier3|-}}} || Recovery || {{{Rec1|-}}} || {{{Rec2|-}}} || Paint || {{{Paint|-}}}
Clust = {{{Clust1|-}}}/{{{Clust2|-}}}/{{{Clust3|-}}}<br/>
|-
Dragon = {{{Dragon|-}}}
| Pellet || {{{Pell1|-}}} || {{{Pell2|-}}} || {{{Pell3|-}}} || Poison || {{{Pois1|-}}} || {{{Pois2|-}}} || Antidote || {{{Anti|-}}}
</div><div style="float:left;text-align:right;">
|-
Disc = {{{Disc1|-}}}/{{{Disc2|-}}}<br/>
| Crag || {{{Crag1|-}}} || {{{Crag2|-}}} || {{{Crag3|-}}} || Paralysis || {{{Para1|-}}} || {{{Para2|-}}} || Demon || {{{Demon|-}}}
Recovery = {{{Rec1|-}}}/{{{Rec2|-}}}<br/>
|-
Poison = {{{Pois1|-}}}/{{{Pois2|-}}}<br/>
| Clust || {{{Clust1|-}}} || {{{Clust2|-}}} || {{{Clust3|-}}} || Sleep || {{{Sleep1|-}}} || {{{Sleep2|-}}} || Armor || {{{Armor|-}}}
Paralysis = {{{Para1|-}}}/{{{Para2|-}}}<br/>
|-
Sleep = {{{Sleep1|-}}}/{{{Sleep2|-}}}<br/>
| Dragon || {{{Dragon|-}}} ||  ||  || Dung || {{{Dung|-}}} ||  ||  || 
Dung = {{{Dung|-}}}
|}
</div><div style="float:left;text-align:right;">
Tranq = {{{Tranq|-}}}<br/>
Paint = {{{Paint|-}}}<br/>
Antidote = {{{Anti|-}}}<br/>
Demon = {{{Demon|-}}}<br/>
Armor = {{{Armor|-}}}
</div>
{{-}}

Revision as of 19:16, 27 November 2023

Normal = -/-/-
Pierce = -/-/-
Pellet = -/-/-
Crag = -/-/-
Clust = -/-/-
Dragon = -

Disc = -/-
Recovery = -/-
Poison = -/-
Paralysis = -/-
Sleep = -/-
Dung = -

Tranq = -
Paint = -
Antidote = -
Demon = -
Armor = -