Monster Hunter Wilds: Difference between revisions
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*[[Rathalos]] returns. | *[[Rathalos]] returns. | ||
*The game appears to take place within a landmass known as the "[[Forbidden Land]]", specific locales include: | *The game appears to take place within a landmass known as the "[[Forbidden Land]]", specific locales include: | ||
**[[Windward Plains]], a vast desert and savannah with strange spires that act as thunder | **[[Windward Plains]], a vast desert and savannah with strange spires that act as thunder rod. | ||
**[[Scarlet Forest]], a towering forest with strange red | **[[Scarlet Forest]], a towering forest with strange red flowers and silky webbing, sometimes the area becomes flooded. | ||
* | **[[Oilwell Basin]], an underground locale filled with flammable oil and ancient furnaces, sometimes the oil catches on fire. | ||
*[[Kunafa]], a village home to the [[Seikret]] and the playable [[Hunter]], known for its cheese making. | *[[Kunafa]], a village home to the [[Seikret]] and the playable [[Hunter]], known for its cheese making. | ||
*[[Wudwud]], a race of intelligent and friendly lynians that inhabit the [[Scarlet Forest]]. | |||
*[[Focus Mode]], a new gameplay mechanic that allows hunters to better aim their attacks to specific parts, intended to ease newcomers into the action. | *[[Focus Mode]], a new gameplay mechanic that allows hunters to better aim their attacks to specific parts, intended to ease newcomers into the action. | ||
*Riding on a [[Seikret]], possibly a [[Bird Wyvern]], which can glide and apparently carries extra supplies and one extra weapon. | *Riding on a [[Seikret]], possibly a [[Bird Wyvern]], which can glide and apparently carries extra supplies and one extra weapon. | ||
*Power Clash, a cinematic mechanic allowing guarding weapons like [[Lance]] and [[Heavy Bowgun]] to parry against certain large monster attacks. | *Power Clash, a cinematic mechanic allowing guarding weapons like [[Lance]] and [[Heavy Bowgun]] to parry against certain large monster attacks. | ||
* | *New monsters, including: | ||
** | **[[Ceratonoth]], a monster similar to a pangolin, with two variants, with the larger one seeming to act as a thunder rod. | ||
**[[Dalthydon]], a monster similar to a [[Gastodon]] with a goat's face, they live in herds with their youngs. | |||
* | **[[Doshaguma]], a large and aggressive [[fanged beast]] that appears to hunt in packs led by a larger individual with a red coloration. | ||
* | **[[Chatacabra]], a large ape-like [[amphibian]] with a stretchy tongue and a sticky saliva that is used to affix rocks and stones to its muscular forearms to increase power. | ||
* | **[[Balahara]], a [[leviathan]] that forms swarms and lives in the sand dunes. | ||
* | **[[Lala Barina]], a [[Temnoceran]] with a deadly stinger and white fur that can shift to petal-like red fur, releasing paralyzing flower spores. | ||
* | **[[Rey Dau]], a thunder-element flying wyvern and the apex of the Windward Plains. | ||
* | **[[Gajios]] (ガジオス), a small [[Leviathan]], lives near water and hunts Dalthydon. | ||
* | **[[Baunos]], a [[Wingdrake]] similar to [[Noios]]. | ||
* | **[[Bulaqchi]] (ブブラチカ), a medium-sized [[Neopteron]] or [[Temnoceran]] that resembles a mosquito. | ||
* | **[[Talioth]] (タリオス), a small raptor with a slender body and a long bill, they can be seen attacking a [[Doshaguma]], possibly being social predators like [[Velociprey]] and [[Jaggi]]. | ||
* [[Mernos]] can be seen in one of the safe camps, but it hasn't been seen in the wild. | **[[Mernos]] can be seen in one of the safe camps, but it hasn't been seen in the wild. | ||
** | *New endemic life, including: | ||
*Changing environments, all locales have three distinct identities, one harsh and unforgiving (Fallow), another with rough | **[[Windrustler]] and [[Black Windrustler]], tiny bird wyverns that hide in the grass. | ||
**[[Nothpecker]], a small bird that likes to perch on Ceratonoth. | |||
**[[Amstrigian]] and [[Hymstrigian]], small birds that nest on trees. | |||
**In addition, insects and fish that were previously considered items are now endemic life, such as [[Bitterbug]], [[Whetfish]] and [[Godbug]]. | |||
*Changing environments, all locales have three distinct identities, one harsh and unforgiving (Fallow), another with rough weather (Inclemency), and another calm and brimming with life (Plenty). | |||
**This affects the wildlife and potentially the gatherable resources and difficulty of monsters. | **This affects the wildlife and potentially the gatherable resources and difficulty of monsters. | ||
*The [[Slinger]] returns, with the addition of the Hook Slinger, which is capable of grabbing resource nodes from afar. | *The [[Slinger]] returns, with the addition of the Hook Slinger, which is capable of grabbing resource nodes from afar. |
Revision as of 15:15, 5 November 2024
Monster Hunter Wilds (モンスターハンターワイルズ, monsutā hantā wairuzu), also known as Monster Hunter 6, is an upcoming game in the Monster Hunter series, announced on December the 8th 2023 for the PlayStation 5, Xbox Series, and Steam during The Game Awards 2023, releasing on February 28, 2025. It will be the first Sixth Generation MH game.
Tentative Features
- Rathalos returns.
- The game appears to take place within a landmass known as the "Forbidden Land", specific locales include:
- Windward Plains, a vast desert and savannah with strange spires that act as thunder rod.
- Scarlet Forest, a towering forest with strange red flowers and silky webbing, sometimes the area becomes flooded.
- Oilwell Basin, an underground locale filled with flammable oil and ancient furnaces, sometimes the oil catches on fire.
- Kunafa, a village home to the Seikret and the playable Hunter, known for its cheese making.
- Wudwud, a race of intelligent and friendly lynians that inhabit the Scarlet Forest.
- Focus Mode, a new gameplay mechanic that allows hunters to better aim their attacks to specific parts, intended to ease newcomers into the action.
- Riding on a Seikret, possibly a Bird Wyvern, which can glide and apparently carries extra supplies and one extra weapon.
- Power Clash, a cinematic mechanic allowing guarding weapons like Lance and Heavy Bowgun to parry against certain large monster attacks.
- New monsters, including:
- Ceratonoth, a monster similar to a pangolin, with two variants, with the larger one seeming to act as a thunder rod.
- Dalthydon, a monster similar to a Gastodon with a goat's face, they live in herds with their youngs.
- Doshaguma, a large and aggressive fanged beast that appears to hunt in packs led by a larger individual with a red coloration.
- Chatacabra, a large ape-like amphibian with a stretchy tongue and a sticky saliva that is used to affix rocks and stones to its muscular forearms to increase power.
- Balahara, a leviathan that forms swarms and lives in the sand dunes.
- Lala Barina, a Temnoceran with a deadly stinger and white fur that can shift to petal-like red fur, releasing paralyzing flower spores.
- Rey Dau, a thunder-element flying wyvern and the apex of the Windward Plains.
- Gajios (ガジオス), a small Leviathan, lives near water and hunts Dalthydon.
- Baunos, a Wingdrake similar to Noios.
- Bulaqchi (ブブラチカ), a medium-sized Neopteron or Temnoceran that resembles a mosquito.
- Talioth (タリオス), a small raptor with a slender body and a long bill, they can be seen attacking a Doshaguma, possibly being social predators like Velociprey and Jaggi.
- Mernos can be seen in one of the safe camps, but it hasn't been seen in the wild.
- New endemic life, including:
- Windrustler and Black Windrustler, tiny bird wyverns that hide in the grass.
- Nothpecker, a small bird that likes to perch on Ceratonoth.
- Amstrigian and Hymstrigian, small birds that nest on trees.
- In addition, insects and fish that were previously considered items are now endemic life, such as Bitterbug, Whetfish and Godbug.
- Changing environments, all locales have three distinct identities, one harsh and unforgiving (Fallow), another with rough weather (Inclemency), and another calm and brimming with life (Plenty).
- This affects the wildlife and potentially the gatherable resources and difficulty of monsters.
- The Slinger returns, with the addition of the Hook Slinger, which is capable of grabbing resource nodes from afar.
- Hunters now remain in the map by default after a hunt, instead of being sent back to town.
- Support Hunters are available when using an SOS Flare, similar to Sunbreak’s Follower system.
Media
Images
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Game Logo
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Game Emblem
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The Windward Plains
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A Seikret in flight
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A sandstorm
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A new Great Sword
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The Dalthydon
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The Ceratonoth
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A lightning strike
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Another strike on a thunder rod-like rock formation
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A stampede caused by the sandstorm
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A group of Doshaguma
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A look at the Windward Plains during/after a sandstorm
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The Hook Slinger in action
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Riding through the plains on a Seikret
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Gliding through the plains on a Seikret
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Facing off against Balahara
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The starting Great Sword