Monster Hunter Wilds: Difference between revisions
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*[[Focus Mode]], a new gameplay mechanic that allows hunters to better aim their attacks to specific parts, intended to ease newcomers into the action. | *[[Focus Mode]], a new gameplay mechanic that allows hunters to better aim their attacks to specific parts, intended to ease newcomers into the action. | ||
*Riding on a [[Seikret]], possibly a [[Bird Wyvern]], which can glide and apparently carries extra supplies and one extra weapon. | *Riding on a [[Seikret]], possibly a [[Bird Wyvern]], which can glide and apparently carries extra supplies and one extra weapon. | ||
*Power Clash, a cinematic mechanic allowing guarding weapons like [[Lance]] and [[Heavy Bowgun]] to parry against certain large monster attacks. | |||
*The [[Ceratonoth]], a monster similar to a pangolin, with two variants, with the larger one seeming to act as a thunder rod. | *The [[Ceratonoth]], a monster similar to a pangolin, with two variants, with the larger one seeming to act as a thunder rod. | ||
**A small new [[Unknown Small Endemic Bird (Wilds)|endemic bird]] that can be seen on top of some [[Ceratonoth]]. | **A small new [[Unknown Small Endemic Bird (Wilds)|endemic bird]] that can be seen on top of some [[Ceratonoth]]. |
Revision as of 08:20, 28 August 2024
Monster Hunter Wilds (モンスターハンターワイルズ, monsutā hantā wairuzu), also known as Monster Hunter 6, is an upcoming game in the Monster Hunter series, announced on December the 8th 2023 for the PlayStation 5, Xbox Series, and Steam during The Game Awards 2023, with an estimated global release of 2025. It will be the first Sixth Generation MH game.
Tentative Features
- Rathalos returns.
- The game appears to take place within a landmass known as the "Forbidden Land", specific locales include:
- Windward Plains, a vast desert and savannah with strange spires that act as thunder rods.
- Scarlet Forest, a towering forest with strange red water and red silky webbing.
- Changing Environments, a feature that changes all locales from Fallow, to Inclemency, then to Plenty, and vice versa. Landscapes rapidly turn from dull to vibrant with the fickle weather.
- Kunafa, a village home to the Seikret and the playable Hunter, known for its cheese making.
- Focus Mode, a new gameplay mechanic that allows hunters to better aim their attacks to specific parts, intended to ease newcomers into the action.
- Riding on a Seikret, possibly a Bird Wyvern, which can glide and apparently carries extra supplies and one extra weapon.
- Power Clash, a cinematic mechanic allowing guarding weapons like Lance and Heavy Bowgun to parry against certain large monster attacks.
- The Ceratonoth, a monster similar to a pangolin, with two variants, with the larger one seeming to act as a thunder rod.
- A small new endemic bird that can be seen on top of some Ceratonoth.
- The Dalthydon, a monster similar to a Gastodon with a goat's face, they live in herds with their youngs.
- The Doshaguma, a large and aggressive fanged beast that appears to hunt in packs led by a larger individual with a red coloration.
- The Chatacabra, a large ape-like amphibian with a stretchy tongue and a sticky saliva that is used to affix rocks and stones to its muscular forearms to increase power.
- The Balahara, a leviathan that forms swarms and lives in the sand dunes.
- The Lala Barina, a Temnoceran with a deadly stinger and white fur that can shift to petal-like red fur, releasing paralyzing flower spores.
- The Rey Dau, a thunder-element flying wyvern and the apex of the Windward Plains.
- The Gajios (ガジオス), a small monster, possibly a Leviathan, Fish or Amphibian, lives near water.
- The Baunos, a Wingdrake similar to Noios.
- The Bulaqchi (ブブラチカ), a medium-sized Neopteron or Temnoceran that resembles a mosquito.
- The Talioth (タリオス), a small raptor with a slender body and a long bill, they can be seen attacking a Doshaguma, possibly being social predators like Velociprey and Jaggi.
- Mernos can be seen in one of the safe camps, but it hasn't been seen in the wild.
- A small new endemic raptor that is seen around the above monster.
- Changing environments, all locales have three distinct identities, one harsh and unforgiving (Fallow), another with rough stormy weather (Inclemency), and another calm and brimming with life (Plenty).
- This affects the wildlife and potentially the gatherable resources and difficulty of monsters.
- The Slinger returns, with the addition of the Hook Slinger, which is capable of grabbing resource nodes from afar.
- Hunters now remain in the map by default after a hunt, instead of being sent back to town.
- Support Hunters are available when using an SOS Flare, similar to Sunbreak’s Follower system.
Media
Images
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Game Logo
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Game Emblem
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The Windward Plains
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A Seikret in flight
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A sandstorm
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A new Great Sword
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The Dalthydon
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The Ceratonoth
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A lightning strike
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Another strike on a thunder rod-like rock formation
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A stampede caused by the sandstorm
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A group of Doshaguma
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A look at the Windward Plains during/after a sandstorm
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The Hook Slinger in action
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Riding through the plains on a Seikret
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Gliding through the plains on a Seikret
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Facing off against Balahara
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The starting Great Sword