Monster Hunter: Difference between revisions
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'''Monster Hunter''' is an online [[Hunting Action|hunting action]] game for the [[PlayStation 2]] console which released on March 11th 2004 in Japan, and the first game in the Monster Hunter series. It was released on September 21th 2004 in North America alongside a multitude of gameplay changes and overhauls. | '''Monster Hunter''' is an online [[Hunting Action|hunting action]] game for the [[PlayStation 2]] console which released on March 11th 2004 in Japan, and the first game in the [[Monster Hunter (Series)|Monster Hunter series]]. It was released on September 21th 2004 in North America alongside a multitude of gameplay changes and overhauls. | ||
''Monster Hunter'' became known for its naturalistic environments, immersive gameplay, and strategic action gameplay. Despite being a commercial failure in Japan, North America, and Europe, it was a critical success in its home country, winning Grand Prize at the 8th annual CESA Game Awards. Western critics were mixed on the game, with some considering it a solid (albeit niche) experience, and others calling it clunky and criticizing the control scheme. | ''Monster Hunter'' became known for its naturalistic environments, immersive gameplay, and strategic action gameplay. Despite being a commercial failure in Japan, North America, and Europe, it was a critical success in its home country, winning Grand Prize at the 8th annual CESA Game Awards. Western critics were mixed on the game, with some considering it a solid (albeit niche) experience, and others calling it clunky and criticizing the control scheme. |
Revision as of 08:02, 10 December 2023
Monster Hunter is an online hunting action game for the PlayStation 2 console which released on March 11th 2004 in Japan, and the first game in the Monster Hunter series. It was released on September 21th 2004 in North America alongside a multitude of gameplay changes and overhauls.
Monster Hunter became known for its naturalistic environments, immersive gameplay, and strategic action gameplay. Despite being a commercial failure in Japan, North America, and Europe, it was a critical success in its home country, winning Grand Prize at the 8th annual CESA Game Awards. Western critics were mixed on the game, with some considering it a solid (albeit niche) experience, and others calling it clunky and criticizing the control scheme.