Velocidrome/MH1: Difference between revisions

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(Created page with "<div class="mw-collapsible mw-collapsed"> ===MH1=== <div class="mw-collapsible-content"> {| class="wikitable" ! colspan=4 | Statistics |- ! || Village || Low Rank || High Rank |- ! HP | 500 || 1000 || 1500 |- ! Attack | x1 || x1.1 || x1.7 |- ! Defense | x1 || x0.95 || x0.9 |} {| class="wikitable" ! colspan=8 | Damage Effectiveness |- ! Part || Cut || Impact || Bullet || {{Element|Fire}} || {{Element|Water}} || {{Element|Thunder}} || {{Element|Dragon}} |- ! Whole Body | 1...")
 
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Revision as of 15:50, 11 September 2024

Statistics
Village Low Rank High Rank
HP 500 1000 1500
Attack x1 x1.1 x1.7
Defense x1 x0.95 x0.9
Damage Effectiveness
Part Cut Impact Bullet
Whole Body 100% 100% 100% 50% 50% 50% 10%
Status Effectiveness
Status Treshold Increase Duration Recovery Damage
100→175 25 60s 10/5s 10/5s
80→125 15 10s 5/20s 0
70→130 15 15s 5/20s 0


Items

Name Rarity Price
Velocidrome Claw 5 240z
Claw from an alpha Velociprey. Sharp and blade-like.
Velocidrome Head 5 560z
Large head with a crest. You'd look pretty fierce if you wore it on your head.
Velociprey Scale 3 40z
Scale obtained by carving up a Velociprey. Blue and black in color.
Velociprey Hide 3 28z
Hide obtained by carving up a Velociprey. Valued as a fusing item in armorcraft.

Carves

Low Rank Carves
Item Chance
Velocidrome Claw 55%
Velociprey Hide 30%
Velociprey Scale 15%
High Rank Carves
Item Chance
Velocidrome Claw 54%
Velociprey Hide 30%
Velociprey Scale 15%
Velocidrome Head 1%


Equipment

Blademaster Armor



Gunner Armor