MHWilds: Items: Difference between revisions

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{{NavigationMHWilds}}
{{#seo:
|title=Items in Monster Hunter Wilds
|description=A list of all gatherable items in Monster Hunter Wilds.
|image=5thGen-Question Mark Icon White.png
}}{{NavigationMHWilds}}
__TOC__
__TOC__
<div class="threecol">
<div class="twocol">
<div>
<div>
==Plants and Mushrooms==
==Plants and Mushrooms==
Line 7: Line 11:
! Item || Rarity || Price
! Item || Rarity || Price
|-
|-
| {{MHWildsItem|Herb|Herb|Green}}
| {{MHWildsItem|Herb|Herb|Green}} || 1 || 2z
| -
| -
|-
|-
| {{MHWildsItem|Antidote Herb|Herb|Blue}}
| colspan = 3 | A primary ingredient in potions.
| -
| -
|-
|-
| {{MHWildsItem|Fire Herb|Herb|Red}}
|{{MHWildsItem|Antidote Herb|Herb|Blue}} || 1 || 2z
| -
| -
|-
|-
| {{MHWildsItem|Flowfern|Herb|Dark Blue}}
| colspan=3 |A primary ingredient in antidotes.
| -
| -
|-
|-
| {{MHWildsItem|Nulberry|Seed|Blue}}
|{{MHWildsItem|Sleep Herb|Herb|Teal}} || 1 || 5z
| -
| -
|-
|-
| {{MHWildsItem|Blue Mushroom|Mushroom|Blue}}
| colspan=3 |A plant containing sleeping agents. Needed to craft sleep ammo and tranq bombs.
| -
| -
|-
|-
| {{MHWildsItem|Nitroshroom|Mushroom|Red}}
|{{MHWildsItem|Fire Herb|Herb|Red}} || 2 || 4z
| -
| -
|-
|-
| colspan=3 | A hard-to-find mushroom with the power to generate blazing heat. Required to craft Gunpowder.
| colspan=3 |A wondrous, flammable plant. Useful for crafting explosives and Flaming Ammo.
|-
|{{MHWildsItem|Flowfern|Herb|Dark Blue}} || 1 || 4z
|-
| colspan=3 |This plant's leaves store a great amount of water. A component for making water ammo.
|-
|{{MHWildsItem|Snow Herb|Herb|White}} || 2 || 6z
|-
| colspan=3 |A plant that radiates ice-cold air. Use in combinations to create freeze ammo.
|-
|{{MHWildsItem|Ivy|Herb|Moss}} || 1 || 8z
|-
| colspan=3 |A lightweight and extremely strong plant. Used to make nets for pitfall traps.
|-
| {{MHWildsItem|Blue Mushroom|Mushroom|Blue}} || 2 || 2z
|-
| colspan = 3 | A mushroom infused with power-enhancing effects. Used in restorative items.
|-
|{{MHWildsItem|Toadstool|Mushroom|Purple}} || 2 || 8z
|-
| colspan=3 |A mushroom with poison properties. Needed to craft poison ammo and smoke bombs.
|-
|{{MHWildsItem|Parashroom|Mushroom|Lemon}} || 3 || 15z
|-
| colspan=3 |A mushroom that induces paralysis. Needed to craft paralysis ammo and tranq bombs.
|-
|{{MHWildsItem|Nitroshroom|Mushroom|Red}} || 2 || 6z
|-
| colspan=3 |A hard-to-find mushroom with the power to generate blazing heat. Required to craft Gunpowder.
|-
|{{MHWildsItem|Mandragora|Mushroom|Orange}} || 3 || 40z
|-
| colspan=3 |A dangerous fungus said to draw the life out of people. Required to craft Immunizers and Max Potions.
|-
| {{MHWildsItem|Nulberry|Seed|Blue}} || 2 || 120z
|-
| colspan = 3 | A mysterious berry that cures various blights.
|-
|{{MHWildsItem|Smokenut|Seed|White}} || 1 || 4z
|-
| colspan=3 |A nut that produces torrents of smoke. Combine with other items to add more effects.
|-
|{{MHWildsItem|Dragonfell Berry|Seed|Rose}} || 4 || 78z
|-
| colspan=3 |A mysterious berry, rumored for eons to be loathed by dragons. Required to craft Dragon Ammo.
|-
|{{MHWildsItem|Might Seed|Seed|Red}} || 2 || 140z
|-
| colspan=3 |Temporarily strengthens your attacks when ingested by improving energy flow.
|-
|{{MHWildsItem|Adamant Seed|Seed|Orange}} || 2 || 110z
|-
| colspan=3 |Temporarily raises your defense when ingested by hardening tissue.
|-
|{{MHWildsItem|Blastnut|Husk|Dark Red}} || 1 || 4z
|-
| colspan=3 |A nut that explodes its hard contents on impact. Used to make sticky ammo.
|-
|{{MHWildsItem|Slashberry|Husk|White}} || 1 || 4z
|-
| colspan=3 |A nut that shatters into razor-like pieces. Used to make slicing ammo.
|-
|{{MHWildsItem|Bomberry|Husk|Rose}} || 2 || 12z
|-
| colspan=3 |A nut that ruptures on impact. Used to make cluster bombs.
|-
|{{MHWildsItem|Dragonstrike Nut|Husk|Brown}} || 2 || 12z
|-
| colspan=3 |A nut that explodes on impact. Used to make Wyvern Ammo.
|}
|}
</div>
</div>
<div>
<div>
==Insects==
==Endemic Life Items==
{| class="wikitable itemtable"
{| class="wikitable itemtable"
! Item || Rarity || Price
! Item || Rarity || Price
|-
|-
| {{MHWildsItem|Bitterbug|Bug|Blue}}
! colspan=3 | Bitterbug
| -
|-
| -
| {{MHWildsItem|Bitterbug Broth|Chemical|Blue}} || 1 || 2z
|-
| colspan=3 | Bitter essence from an insect with innate healing abilities. Used as a component in many medicines.
|-
! colspan=3 | Thunderbug
|-
|{{MHWildsItem|Thunderbug Capacitor|Chemical|Lemon}} || 4 || 80z
|-
|-
| {{MHWildsItem|Thunderbug|Bug|Yellow}}
| colspan=3 |Substance from an insect that emits electricity when struck. Required to craft Shock Traps and Thunder Ammo.
| -
| -
|-
|-
| {{MHWildsItem|Flashbug|Bug|Yellow}}
! colspan=3 | Flashbug
| -
| -
|-
|-
| {{MHWildsItem|Godbug|Bug|White}}
| {{MHWildsItem|Flashbug Phosphor|Chemical|Yellow}} || 2 || 48z
| -
|-
| -
| colspan=3 | Luminous essence from an insect that emits a powerful flash when it dies. Used to craft Flash Pods.
|-
! colspan=3 | Godbug
|-
| {{MHWildsItem|Godbug Essence|Chemical|White}} || 4 || 120z
|-
| colspan=3 | Essence from an insect said to live a millennium. Combine it with other items to add their properties.
|-
! colspan=3 | Goldenfish
|-
|{{MHWildsItem|Golden Scale|Scale|Yellow}} || 4 || 1000z
|-
| colspan=3 |A Goldenfish scale. They shimmer like only pure gold can.
|-
! colspan=3 | Platinumfish
|-
|{{MHWildsItem|Platinum Scale|Scale|White}} || 4 || 2000z
|-
| colspan=3 |A Platinumfish scale. They give off a beautiful gleam.
|-
! colspan=3 | Whetfish
|-
|{{MHWildsItem|Whetfish Fin|Scale|Yellow}} || 2 || 45z
|-
| colspan=3 |A fish fin that greatly restores sharpness and requires fewer strokes than a whetstone.
|-
! colspan=3 | Sushifish
|-
|{{MHWildsItem|Sushifish Scale|Scale|Orange}} || 2 || 45z
|-
| colspan=3 |A scale from a Sushifish. Slightly restores health and treats bleeding.
|}
|}
</div>
</div>
Line 65: Line 155:
! Item || Rarity || Price
! Item || Rarity || Price
|-
|-
| {{MHWildsItem|Stone|Pod|Gray}}
|{{MHWildsItem|Stone|Slinger Ammo|Gray}} || 1 || 0z
| -
|-
| -
| colspan=3 |Slinger ammo that can be used to hit faraway plant life and bombs.
|-
|{{MHWildsItem|Flash Pod|Slinger Ammo|Yellow}} || 2 || 57z
|-
| colspan=3 |Slinger ammo that causes a violent flash on impact. Will temporarily blind monsters if used in front of them.
|-
|{{MHWildsItem|Thorngrass Pod|Slinger Ammo|Orange}} || 1 || 0z
|-
| colspan=3 |Slinger ammo that lodges into a target. Attacking where it's lodged deals extra damage.
|-
|-
| {{MHWildsItem|Thorngrass Seed|Pod|Tan}}
| colspan=3 | Obtained from Thorngrass
| -
| -
|-
|-
| {{MHWildsItem|Dung Pod|Pod|Yellow}}
|{{MHWildsItem|Dung Pod|Slinger Ammo|Brown}} || 2 || 20z
| -
| -
|-
|-
| {{MHWildsItem|Large Dung Pod|Pod|Yellow}}
| colspan=3 |Slinger ammo that releases a strong odor on impact. Causes certain monsters to flee.
| -
| -
|-
|-
| {{MHWildsItem|Rockburst|Pod|Gray}}
| colspan=3 | Obtained from Dung spots
| -
| -
|-
|-
| {{MHWildsItem|Sparkflint|Pod|Rise Red}}
|{{MHWildsItem|Large Dung Pod|Slinger Ammo|Brown}} || 3 || 40z
| -
| -
|-
|-
| {{MHWildsItem|Slinger Paint Ammo|Pod|Pale Pink}}
| colspan=3 |Slinger ammo that releases a strong odor on impact, causing any surrounding monsters to flee.
| -
| -
|-
|-
| {{MHWildsItem|Luring Pod|Pod|Rise Red}}
|{{MHWildsItem|Throwing Knife|Throwing Knife|White}} || 4 || 0z
| -
| -
|-
|-
| {{MHWildsItem|Bleeding Pod|Pod|Rise Red}}
| colspan=3 |A knife that can be equipped to your Slinger. Can be coated with a range of chemicals.
| -
|-
| -
|{{MHWildsItem|Tranq Blade|Throwing Knife|Pink}} || 3 || 4z
|-
| colspan=3 |A knife coated with a tranquilizer that can be shot from your Slinger to put trapped monsters to sleep.
|-
|{{MHWildsItem|Burst Pod|Slinger Ammo|Emerald}} || 1 || 0z
|-
| colspan=3 |Slinger ammo that detonates on impact. Use it to stagger a monster when you're in a pinch.
|-
| colspan=3 | Obtained from Rockburst
|-
|{{MHWildsItem|Luring Pod|Slinger Ammo|Red}} || 3 || 50z
|-
| colspan=3 |Slinger ammo that can be used to lure monsters toward yourself.
|-
|{{MHWildsItem|Paint Pod|Slinger Ammo|Pink}} || 4 || 0z
|-
| colspan=3 |Slinger ammo that makes a monster or location temporarily easier to find.
|-
|{{MHWildsItem|Torch Pod|Slinger Ammo|Red}} || 1 || 0z
|-
| colspan=3 |Slinger ammo that can be used to scare away creatures that don't like fire and draw in those that do.
|-
|{{MHWildsItem|Grounding Pod|Slinger Ammo|Yellow}} || 1 || 0z
|-
| colspan=3 |Slinger ammo that can dissipate electricity from the area it lands.
|-
| colspan=3 | Obtained from dropping Grounding Stones
|-
|{{MHWildsItem|Bleeding Pod|Slinger Ammo|Moss}} || 2 || 0z
|-
| colspan=3 |Slinger ammo that can be used to inflict massive damage on monster wounds.
|-
|-
| colspan=3 | Grapple a [[Gajios]]'s Sawhorn
| colspan=3 | Grapple a [[Gajios]]'s Sawhorn
|-
|-
| {{MHWildsItem|Screamer Pod|Pod|Tan}}
|{{MHWildsItem|EZ Sonic Bomb|Slinger Ammo|Gray}} || 2 || 0z
| -
|-
| -
| colspan=3 |Slinger ammo that emits an earsplitting sonic blast. Returned after quest completion.
|-
|{{MHWildsItem|Screamer Pod|Slinger Ammo|Gray}} || 2 || 45z
|-
| colspan=3 |Used as ammo for your Slinger. Emits a harsh, high-frequency sound that can disrupt sensitive monsters.
|-
|-
| colspan=3 | Grapple a [[Baunos]]'s Echo Wing
| colspan=3 | Grapple a [[Baunos]]'s Echo Wing
|-
|{{MHWildsItem|Heavy Blunt Pod|Slinger Ammo|Tan}} || 2 || 0z
|-
| colspan=3 |Slinger ammo that inflicts massive blunt damage where it lands.
|-
|{{MHWildsItem|Heavy Severing Pod|Slinger Ammo|White}} || 2 || 0z
|-
| colspan=3 |Slinger ammo that inflicts massive severing damage where it lands.
|}
|}
</div>
</div>
Line 115: Line 241:
! Item || Rarity || Price
! Item || Rarity || Price
|-
|-
| {{MHWildsItem|Potion|Medicine|Green}}
|{{MHWildsItem|Potion|Medicine|Green}} || 1 || 8z
| -
|-
| -
| colspan=3 |Restores a small amount of health.
|-
|{{MHWildsItem|Mega Potion|Medicine|Green}} || 2 || 16z
|-
| colspan=3 |Restores a moderate amount of health.
|-
|{{MHWildsItem|Antidote|Vial|Blue}} || 1 || 6z
|-
| colspan=3 |A cure for poison.
|-
|{{MHWildsItem|Max Potion|Pill|Yellow}} || 3 || 210z
|-
| colspan=3 |Fully restores health and temporarily maximizes the size of your Health Gauge.
|-
|{{MHWildsItem|Nulberry|Seed|Blue}} || 2 || 120z
|-
| colspan=3 |A mysterious berry that cures various blights.
|-
|{{MHWildsItem|Ration|Meat|Brown}} || 1 || 3z
|-
| colspan=3 |Food that restores a bit of stamina. It can also be used on the Portable BBQ Grill to have a meal.
|-
|{{MHWildsItem|Well-done Steak|Meat|Orange}} || 2 || 48z
|-
| colspan=3 |A hearty roast that restores health and stamina and boosts both their max gauges. So tasty!
|-
|{{MHWildsItem|Rare Steak|Meat|Tan}} || 1 || 3z
|-
| colspan=3 |Restores health and stamina and moderately increases the size of your Health Gauge temporarily.
|-
|{{MHWildsItem|Burnt Meat|Meat|Gray}} || 1 || 1z
|-
| colspan=3 |Restores stamina, but it may be a bit too charred to provide any healing effects...
|-
|{{MHWildsItem|Lifepowder|Sac|Tan}} || 4 || 190z
|-
| colspan=3 |Produces a cloud that heals you and anyone nearby.
|-
|{{MHWildsItem|Raw Meat|Meat|Red}} || 1 || 5z
|-
| colspan=3 |Meat carved from a monster. Can be cooked, combined, or used to set a trap.
|-
|{{MHWildsItem|Barrel Bomb|Barrel Bomb|Yellow}} || 2 || 16z
|-
| colspan=3 |A small time bomb.
|-
|{{MHWildsItem|Large Barrel Bomb|Barrel Bomb|Dark Red}} || 3 || 52z
|-
| colspan=3 |A bomb that can be rolled after placing it on the ground. Strike it to trigger a powerful blast.
|-
|{{MHWildsItem|Capture Net|Capture Net|White}} || 4 || 0z
|-
| colspan=3 |A net that can be fired from your Slinger. Use it to capture small creatures.
|-
|{{MHWildsItem|Pitfall Trap|Trap|Moss}} || 3 || 200z
|-
| colspan=3 |A trap for catching large monsters. It is tripped by heavy weight.
|-
|{{MHWildsItem|Shock Trap|Trap|Lemon}} || 3 || 160z
|-
| colspan=3 |A trap that immobilizes a target. Use it to capture monsters.
|-
|{{MHWildsItem|Whetstone|Whetstone|Yellow}} || 4 || 0z
|-
| colspan=3 |A standard-sized whetstone. Use it to restore a weapon's sharpness.
|-
|{{MHWildsItem|Binoculars|Binoculars|White}} || 4 || 0z
|-
| colspan=3 |A tool that magnifies distant objects and lets you learn more about them.
|-
|{{MHWildsItem|Camping Kit|Camp|White}} || 4 || 0z
|-
| colspan=3 |A kit with all the tools to make camp. Use to set up and edit Pop-up Camps in available locations.
|-
|{{MHWildsItem|Portable BBQ Grill|Spit|Red}} || 4 || 0z
|-
| colspan=3 |A portable BBQ grill that can be used for grilling up raw meat and other ingredients.
|}
</div>
<div>
==Ammo==
{| class="wikitable itemtable"
! Item || Rarity || Price
|-
|{{MHWildsItem|Normal Ammo|Ammo|White}} || 1 || 0z
|-
| colspan=3 |Standard ammo. Fires multiple shots with each pull of the trigger. Unlimited capacity.
|-
|{{MHWildsItem|Pierce Ammo|Ammo Pierce|Blue}} || 1 || 0z
|-
|-
| {{MHWildsItem|Mega Potion|Medicine|Green}}
| colspan=3 |Armor-piercing ammo. Depending on the monster, it can deal multiple hits. Unlimited capacity.
| -
| -
|-
|-
| {{MHWildsItem|Lifepowder|Sac|White}}
|{{MHWildsItem|Spread Ammo|Ammo Spread|Moss}} || 1 || 0z
| -
| -
|-
|-
| {{MHWildsItem|Well-Done Steak|Meat|Orange}}
| colspan=3 |Ammo made for close combat. Short range but high power. Unlimited capacity.
| -
| -
|-
|-
| {{MHWildsItem|Ration|Meat|Orange}}
|{{MHWildsItem|Sticky Ammo|Ammo Sticky|Dark Red}} || 1 || 2z
| -
| -
|-
|-
| {{MHWildsItem|Dung|Dung|Yellow}}
| colspan=3 |Powerful ammo that lodges in a target and explodes. Headshots stun.
| -
| -
|-
|-
| {{MHWildsItem|Large Barrel Bomb|Bomb|Rise Red}}
|{{MHWildsItem|Cluster Bomb|Ammo Cluster|Rose}} || 2 || 6z
| -
| -
|-
|-
| {{MHWildsItem|EZ Pitfall Trap|Question Mark|Green}}
| colspan=3 |Ammo that fragments into multiple shells upon impact. Beware of friendly fire!
| -
| -
|-
|-
| {{MHWildsItem|Portable BBQ Grill|Spit|Rise Red}}
|{{MHWildsItem|Flaming Ammo|Ammo Pierce|Red}} || 2 || 2z
| -
| -
|-
|-
| {{MHWildsItem|Ancient Wyvern Coin|Coin|Yellow}}
| colspan=3 |Ammo that packs a punch against monsters susceptible to fire.
| -
| -
|-
|-
| {{MHWildsItem|Whetstone|Whetstone|Yellow}}
|{{MHWildsItem|Water Ammo|Ammo Pierce|Dark Blue}} || 2 || 2z
| -
| -
|-
|-
| {{MHWildsItem|Throwing Knife|Knife|Gray}}
| colspan=3 |Ammo that packs a punch against monsters susceptible to water.
| -
| -
|-
|-
| {{MHWildsItem|Droolshroom|Question Mark|White}}
|{{MHWildsItem|Thunder Ammo|Ammo Pierce|Yellow}} || 2 || 2z
| -
| -
|-
|-
| colspan=3 | A mushroom grown in a place that only a few know about. A great addition to any dish.<br>[[Black Belt Meal]] (Lo) (Stamina Use Down)
| colspan=3 |Ammo that packs a punch against monsters susceptible to thunder.
|-
|-
| {{MHWildsItem|Mud Shrimp|Question Mark|Pink}}
|{{MHWildsItem|Freeze Ammo|Ammo Pierce|White}} || 2 || 2z
| -
| -
|-
|-
| colspan=3 | A highly nutritious shrimp found in certain bodies of water. A great addition to any dish.<br>[[Tumbler Meal]] (Lo) (Evasion Time Up)
| colspan=3 |Ammo that packs a punch against monsters susceptible to ice.
|-
|-
| {{MHWildsItem|Wild Herb|Herb|Dark Green}}
|{{MHWildsItem|Dragon Ammo|Ammo Pierce|Rose}} || 3 || 10z
| -
| -
|-
|-
| colspan=3 | This herb's refreshing aroma can mask any foul odor. A great finishing touch to any dish.<br>[[Immunizer Meal]] (Status Effect Down)
| colspan=3 |Ammo that packs a punch against monsters weak to dragon.
|-
|-
| {{MHWildsItem|Eastern Honey|Chemical|Yellow}}
|{{MHWildsItem|Poison Ammo|Ammo|Purple}} || 2 || 2z
| -
| -
|-
|-
| colspan=3 | Has a unique flavor, making it the perfect secret ingredient. A great finishing touch to any dish.<br>[[Medic Meal]] (Health Rec Items Up)
| colspan=3 |Ammo that inflicts poison. Some targets require multiple shots in order for the status to take effect.
|-
|-
| {{MHWildsItem|Monster Chili|Seed|Orange}}
|{{MHWildsItem|Paralysis Ammo|Ammo|Lemon}} || 2 || 3z
| -
| -
|-
|-
| colspan=3 | A powerful spice that enhances flavor and sweat production. A great finishing touch to any dish.<br>[[Sizzling Meal]] (Negates the effect of hot or cold climates and increases defense while in such areas.)
| colspan=3 |Ammo that causes paralysis. Some targets require multiple shots in order for the status to take effect.
|-
|{{MHWildsItem|Sleep Ammo|Ammo|Teal}} || 2 || 2z
|-
| colspan=3 |Ammo that induces sleep. Some targets require multiple shots in order for the status to take effect.
|-
|{{MHWildsItem|Slicing Ammo|Ammo Sticky|White}} || 2 || 3z
|-
| colspan=3 |Ammo that ejects sharp blades on impact, which can sever tails.
|-
|{{MHWildsItem|Wyvern Ammo|Ammo Cluster|Brown}} || 3 || 6z
|-
| colspan=3 |Ammo created through years of research into Wyvern's Fire. Short ranged, but destructive.
|-
|{{MHWildsItem|Demon Ammo|Ammo Sticky|Red}} || 4 || 9z
|-
| colspan=3 |Ammo that produces a cloud that temporarily strengthens attacks in the impact zone of where it lands.
|-
|{{MHWildsItem|Armor Ammo|Ammo Sticky|Orange}} || 4 || 7z
|-
| colspan=3 |Ammo that produces a cloud that temporarily strengthens defense in the impact zone of where it lands.
|-
|{{MHWildsItem|Recover Ammo|Ammo Sticky|Green}} || 2 || 2z
|-
| colspan=3 |Ammo that produces a healing cloud in the impact zone of where it lands.
|-
|{{MHWildsItem|Tranq Ammo|Ammo|Pink}} || 3 || 4z
|-
| colspan=3 |Ammo used to capture monsters ensnared in traps.
|-
|{{MHWildsItem|Exhaust Ammo|Ammo|Emerald}} || 2 || 3z
|-
| colspan=3 |Ammo that drains a monster's stamina.
|-
|{{MHWildsItem|Close-range Coating|Coating|White}} || 4 || 0z
|-
| colspan=3 |A coating designed to deal more damage to nearby targets, at the cost of a reduced maximum range.
|-
|{{MHWildsItem|Power Coating|Coating|Red}} || 4 || 0z
|-
| colspan=3 |A coating that increases the attack power of arrows.
|-
|{{MHWildsItem|Pierce Coating|Coating|Blue}} || 4 || 0z
|-
| colspan=3 |A coating that increases piercing ability. Depending on the monster, it can deal multiple hits.
|-
|{{MHWildsItem|Paralysis Coating|Coating|Lemon}} || 4 || 0z
|-
| colspan=3 |A coating that applies paralysis effects to arrows.
|-
|{{MHWildsItem|Poison Coating|Coating|Purple}} || 4 || 0z
|-
| colspan=3 |A coating that applies poison effects to arrows.
|-
|{{MHWildsItem|Sleep Coating|Coating|Teal}} || 4 || 0z
|-
| colspan=3 |A coating that applies sleep effects to arrows.
|-
|{{MHWildsItem|Blast Coating|Coating|Dark Red}} || 4 || 0z
|-
| colspan=3 |A coating that applies explosive powder to arrows.
|-
|{{MHWildsItem|Exhaust Coating|Coating|Emerald}} || 4 || 0z
|-
| colspan=3 |A coating that applies a fatigue- inducing fluid to arrows.
|}
|}
</div>
</div>
<div>
<div>
==Materials (To be moved)==
 
==Ingredients==
{| class="wikitable itemtable"
{| class="wikitable itemtable"
! Item || Rarity || Price
! Item || Rarity || Price
|-
|-
| {{MHWildsItem|Chatacabra Jaw|Head|Light Green}}
|{{MHWildsItem|Kunafa Cheese|Ingredient Cheese|Tan}} || 4 || 200z
| -
|-
| -
| colspan=3 |An artisan cheese made in Kunafa, deliciously gooey when heated, and a great addition to any dish.
|-
|{{MHWildsItem|Droolshroom|Ingredient Mushroom|White}} || 4 || 200z
|-
| colspan=3 |A mushroom that grows in a secret spot known only to Wudwuds. A great addition to any dish. <hr> Black Belt Meal (Lo) (Stamina Use Down)
|-
|{{MHWildsItem|Mud Shrimp|Ingredient Shrimp|Pink}} || 4 || 200z
|-
| colspan=3 |A nutritious shrimp native to Oilwell Basin and favored in Azuz. A great addition to any dish. <hr> Tumbler Meal (Lo) (Evasion Time Up)
|-
|-
| colspan=3 | Carve [[Chatacabra]]
|{{MHWildsItem|Wild Herb|Herb|Moss}} || 4 || 100z
|-
|-
| {{MHWildsItem|Chatacabra Scale+|Scale|Light Green}}
| colspan=3 |This herb's refreshing aroma can mask any foul odor. A great finishing touch to any dish. <hr> Immunizer Meal (Status Effect Down)
| -
| -
|-
|-
| colspan=3 | Break [[Chatacabra]] wounds
|{{MHWildsItem|Eastern Honey|Chemical|Orange}} || 4 || 100z
|-
|-
| {{MHWildsItem|Chatacabra Hide+|Hide|Light Green}}
| colspan=3 |Has a unique flavor, making it the perfect secret ingredient. A great finishing touch to any dish. <hr> Medic Meal (Health Rec Items Up)
| -
| -
|-
|-
| colspan=3 | Break [[Chatacabra]] wounds
|{{MHWildsItem|Monster Chili|Seed|Dark Red}} || 4 || 100z
|-
|-
| {{MHWildsItem|Doshaguma Fur+|Hide|Orange}}
| colspan=3 |A powerful spice that enhances flavor and sweat production. A great finishing touch to any dish. <hr> Sizzling Meal (Negates the effect of hot or cold climates and increases defense while in such areas.)
| -
| -
|-
|-
| colspan=3 | Break [[Doshaguma]] wounds
|{{MHWildsItem|Windward Aloe|Herb|Light Green}} || 4 || 100z
|-
|-
| {{MHWildsItem|Doshaguma Hide+|Hide|Orange}}
| colspan=3 |Found in the Windward Plains, the water stored within its plump leaves has saved many a parched traveler.
| -
| -
|-
|-
| colspan=3 | Break [[Doshaguma]] wounds
|{{MHWildsItem|Fine Windward Aloe|Herb|Light Green}} || 5 || 200z
|-
|-
| {{MHWildsItem|Doshaguma Sharpclaw|Claw|Orange}}
| colspan=3 |A rarity from the Windward Plains. A single drop of its delicious sap transforms water into ambrosia.
| -
| -
|-
|-
| colspan=3 | Break [[Doshaguma]]'s Claws
|{{MHWildsItem|Great Windward Aloe|Herb|Moss}} || 6 || 500z
|-
|-
| {{MHWildsItem|Doshaguma Fang+|Claw|Orange}}
| colspan=3 |A treasure of the Windward Plains. Its leaves hold enough water to fill a bath in the driest desert.
| -
| -
|-
|-
| colspan=3 | Carve [[Doshaguma]]
|{{MHWildsItem|Sandpepper|Seed|Green}} || 4 || 100z
|-
|-
| {{MHWildsItem|Balahara Scalp+|Head|Gray}}
| colspan=3 |Found in the Windward Plains, this dried spice lends a rich and aromatic heat to any dish.
| -
| -
|-
|-
| colspan=3 | Break [[Balahara]]'s Head
|{{MHWildsItem|Fiery Sandpepper|Seed|Green}} || 5 || 200z
|-
|-
| {{MHWildsItem|Thunderbug Capacitor|Chemical|Yellow}}
| colspan=3 |A rarity from the Windward Plains. A spice so hot that a single bite opens the taster's third eye.
| -
| -
|}
|}
</div>
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Latest revision as of 14:47, 5 November 2024

Plants and Mushrooms

Item Rarity Price
Herb 1 2z
A primary ingredient in potions.
Antidote Herb 1 2z
A primary ingredient in antidotes.
Sleep Herb 1 5z
A plant containing sleeping agents. Needed to craft sleep ammo and tranq bombs.
Fire Herb 2 4z
A wondrous, flammable plant. Useful for crafting explosives and Flaming Ammo.
Flowfern 1 4z
This plant's leaves store a great amount of water. A component for making water ammo.
Snow Herb 2 6z
A plant that radiates ice-cold air. Use in combinations to create freeze ammo.
Ivy 1 8z
A lightweight and extremely strong plant. Used to make nets for pitfall traps.
Blue Mushroom 2 2z
A mushroom infused with power-enhancing effects. Used in restorative items.
Toadstool 2 8z
A mushroom with poison properties. Needed to craft poison ammo and smoke bombs.
Parashroom 3 15z
A mushroom that induces paralysis. Needed to craft paralysis ammo and tranq bombs.
Nitroshroom 2 6z
A hard-to-find mushroom with the power to generate blazing heat. Required to craft Gunpowder.
Mandragora 3 40z
A dangerous fungus said to draw the life out of people. Required to craft Immunizers and Max Potions.
Nulberry 2 120z
A mysterious berry that cures various blights.
Smokenut 1 4z
A nut that produces torrents of smoke. Combine with other items to add more effects.
Dragonfell Berry 4 78z
A mysterious berry, rumored for eons to be loathed by dragons. Required to craft Dragon Ammo.
Might Seed 2 140z
Temporarily strengthens your attacks when ingested by improving energy flow.
Adamant Seed 2 110z
Temporarily raises your defense when ingested by hardening tissue.
Blastnut 1 4z
A nut that explodes its hard contents on impact. Used to make sticky ammo.
Slashberry 1 4z
A nut that shatters into razor-like pieces. Used to make slicing ammo.
Bomberry 2 12z
A nut that ruptures on impact. Used to make cluster bombs.
Dragonstrike Nut 2 12z
A nut that explodes on impact. Used to make Wyvern Ammo.

Endemic Life Items

Item Rarity Price
Bitterbug
Bitterbug Broth 1 2z
Bitter essence from an insect with innate healing abilities. Used as a component in many medicines.
Thunderbug
Thunderbug Capacitor 4 80z
Substance from an insect that emits electricity when struck. Required to craft Shock Traps and Thunder Ammo.
Flashbug
Flashbug Phosphor 2 48z
Luminous essence from an insect that emits a powerful flash when it dies. Used to craft Flash Pods.
Godbug
Godbug Essence 4 120z
Essence from an insect said to live a millennium. Combine it with other items to add their properties.
Goldenfish
Golden Scale 4 1000z
A Goldenfish scale. They shimmer like only pure gold can.
Platinumfish
Platinum Scale 4 2000z
A Platinumfish scale. They give off a beautiful gleam.
Whetfish
Whetfish Fin 2 45z
A fish fin that greatly restores sharpness and requires fewer strokes than a whetstone.
Sushifish
Sushifish Scale 2 45z
A scale from a Sushifish. Slightly restores health and treats bleeding.

Slinger Ammo

Item Rarity Price
Stone 1 0z
Slinger ammo that can be used to hit faraway plant life and bombs.
Flash Pod 2 57z
Slinger ammo that causes a violent flash on impact. Will temporarily blind monsters if used in front of them.
Thorngrass Pod 1 0z
Slinger ammo that lodges into a target. Attacking where it's lodged deals extra damage.
Obtained from Thorngrass
Dung Pod 2 20z
Slinger ammo that releases a strong odor on impact. Causes certain monsters to flee.
Obtained from Dung spots
Large Dung Pod 3 40z
Slinger ammo that releases a strong odor on impact, causing any surrounding monsters to flee.
Throwing Knife 4 0z
A knife that can be equipped to your Slinger. Can be coated with a range of chemicals.
Tranq Blade 3 4z
A knife coated with a tranquilizer that can be shot from your Slinger to put trapped monsters to sleep.
Burst Pod 1 0z
Slinger ammo that detonates on impact. Use it to stagger a monster when you're in a pinch.
Obtained from Rockburst
Luring Pod 3 50z
Slinger ammo that can be used to lure monsters toward yourself.
Paint Pod 4 0z
Slinger ammo that makes a monster or location temporarily easier to find.
Torch Pod 1 0z
Slinger ammo that can be used to scare away creatures that don't like fire and draw in those that do.
Grounding Pod 1 0z
Slinger ammo that can dissipate electricity from the area it lands.
Obtained from dropping Grounding Stones
Bleeding Pod 2 0z
Slinger ammo that can be used to inflict massive damage on monster wounds.
Grapple a Gajios's Sawhorn
EZ Sonic Bomb 2 0z
Slinger ammo that emits an earsplitting sonic blast. Returned after quest completion.
Screamer Pod 2 45z
Used as ammo for your Slinger. Emits a harsh, high-frequency sound that can disrupt sensitive monsters.
Grapple a Baunos's Echo Wing
Heavy Blunt Pod 2 0z
Slinger ammo that inflicts massive blunt damage where it lands.
Heavy Severing Pod 2 0z
Slinger ammo that inflicts massive severing damage where it lands.

Other

Item Rarity Price
Potion 1 8z
Restores a small amount of health.
Mega Potion 2 16z
Restores a moderate amount of health.
Antidote 1 6z
A cure for poison.
Max Potion 3 210z
Fully restores health and temporarily maximizes the size of your Health Gauge.
Nulberry 2 120z
A mysterious berry that cures various blights.
Ration 1 3z
Food that restores a bit of stamina. It can also be used on the Portable BBQ Grill to have a meal.
Well-done Steak 2 48z
A hearty roast that restores health and stamina and boosts both their max gauges. So tasty!
Rare Steak 1 3z
Restores health and stamina and moderately increases the size of your Health Gauge temporarily.
Burnt Meat 1 1z
Restores stamina, but it may be a bit too charred to provide any healing effects...
Lifepowder 4 190z
Produces a cloud that heals you and anyone nearby.
Raw Meat 1 5z
Meat carved from a monster. Can be cooked, combined, or used to set a trap.
Barrel Bomb 2 16z
A small time bomb.
Large Barrel Bomb 3 52z
A bomb that can be rolled after placing it on the ground. Strike it to trigger a powerful blast.
Capture Net 4 0z
A net that can be fired from your Slinger. Use it to capture small creatures.
Pitfall Trap 3 200z
A trap for catching large monsters. It is tripped by heavy weight.
Shock Trap 3 160z
A trap that immobilizes a target. Use it to capture monsters.
Whetstone 4 0z
A standard-sized whetstone. Use it to restore a weapon's sharpness.
Binoculars 4 0z
A tool that magnifies distant objects and lets you learn more about them.
Camping Kit 4 0z
A kit with all the tools to make camp. Use to set up and edit Pop-up Camps in available locations.
Portable BBQ Grill 4 0z
A portable BBQ grill that can be used for grilling up raw meat and other ingredients.

Ammo

Item Rarity Price
Normal Ammo 1 0z
Standard ammo. Fires multiple shots with each pull of the trigger. Unlimited capacity.
Pierce Ammo 1 0z
Armor-piercing ammo. Depending on the monster, it can deal multiple hits. Unlimited capacity.
Spread Ammo 1 0z
Ammo made for close combat. Short range but high power. Unlimited capacity.
Sticky Ammo 1 2z
Powerful ammo that lodges in a target and explodes. Headshots stun.
Cluster Bomb 2 6z
Ammo that fragments into multiple shells upon impact. Beware of friendly fire!
Flaming Ammo 2 2z
Ammo that packs a punch against monsters susceptible to fire.
Water Ammo 2 2z
Ammo that packs a punch against monsters susceptible to water.
Thunder Ammo 2 2z
Ammo that packs a punch against monsters susceptible to thunder.
Freeze Ammo 2 2z
Ammo that packs a punch against monsters susceptible to ice.
Dragon Ammo 3 10z
Ammo that packs a punch against monsters weak to dragon.
Poison Ammo 2 2z
Ammo that inflicts poison. Some targets require multiple shots in order for the status to take effect.
Paralysis Ammo 2 3z
Ammo that causes paralysis. Some targets require multiple shots in order for the status to take effect.
Sleep Ammo 2 2z
Ammo that induces sleep. Some targets require multiple shots in order for the status to take effect.
Slicing Ammo 2 3z
Ammo that ejects sharp blades on impact, which can sever tails.
Wyvern Ammo 3 6z
Ammo created through years of research into Wyvern's Fire. Short ranged, but destructive.
Demon Ammo 4 9z
Ammo that produces a cloud that temporarily strengthens attacks in the impact zone of where it lands.
Armor Ammo 4 7z
Ammo that produces a cloud that temporarily strengthens defense in the impact zone of where it lands.
Recover Ammo 2 2z
Ammo that produces a healing cloud in the impact zone of where it lands.
Tranq Ammo 3 4z
Ammo used to capture monsters ensnared in traps.
Exhaust Ammo 2 3z
Ammo that drains a monster's stamina.
Close-range Coating 4 0z
A coating designed to deal more damage to nearby targets, at the cost of a reduced maximum range.
Power Coating 4 0z
A coating that increases the attack power of arrows.
Pierce Coating 4 0z
A coating that increases piercing ability. Depending on the monster, it can deal multiple hits.
Paralysis Coating 4 0z
A coating that applies paralysis effects to arrows.
Poison Coating 4 0z
A coating that applies poison effects to arrows.
Sleep Coating 4 0z
A coating that applies sleep effects to arrows.
Blast Coating 4 0z
A coating that applies explosive powder to arrows.
Exhaust Coating 4 0z
A coating that applies a fatigue- inducing fluid to arrows.

Ingredients

Item Rarity Price
Kunafa Cheese 4 200z
An artisan cheese made in Kunafa, deliciously gooey when heated, and a great addition to any dish.
Droolshroom 4 200z
A mushroom that grows in a secret spot known only to Wudwuds. A great addition to any dish.
Black Belt Meal (Lo) (Stamina Use Down)
Mud Shrimp 4 200z
A nutritious shrimp native to Oilwell Basin and favored in Azuz. A great addition to any dish.
Tumbler Meal (Lo) (Evasion Time Up)
Wild Herb 4 100z
This herb's refreshing aroma can mask any foul odor. A great finishing touch to any dish.
Immunizer Meal (Status Effect Down)
Eastern Honey 4 100z
Has a unique flavor, making it the perfect secret ingredient. A great finishing touch to any dish.
Medic Meal (Health Rec Items Up)
Monster Chili 4 100z
A powerful spice that enhances flavor and sweat production. A great finishing touch to any dish.
Sizzling Meal (Negates the effect of hot or cold climates and increases defense while in such areas.)
Windward Aloe 4 100z
Found in the Windward Plains, the water stored within its plump leaves has saved many a parched traveler.
Fine Windward Aloe 5 200z
A rarity from the Windward Plains. A single drop of its delicious sap transforms water into ambrosia.
Great Windward Aloe 6 500z
A treasure of the Windward Plains. Its leaves hold enough water to fill a bath in the driest desert.
Sandpepper 4 100z
Found in the Windward Plains, this dried spice lends a rich and aromatic heat to any dish.
Fiery Sandpepper 5 200z
A rarity from the Windward Plains. A spice so hot that a single bite opens the taster's third eye.